A controller-based interactive game exhibited at Arebyte Gallery, exploring identity through Jungian archetypes and the Four Temperaments theory.
As Concept and Narrative Designer, Model Artist, Scriptwriter and Sound Lead, I developed the game’s visual and narrative framework, designed 3D models, and crafted an immersive storyline. I integrated symbolic elements, and led sound production to create a seamless and engaging experience that invites players to explore the interplay of Body, Mind, and Soul.
A VR game project cinematic trailer made by a group of students.
As the Post-Production Specialist, I handled editing for the Stratford / Olympic Park-themed project. I used Adobe Premiere Pro to blend visuals and Adobe Audition for refining audio.
As Editor, I managed tight deadlines and stringent requirements, handling multiple revisions. My role involved compiling footage, color correcting, and integrating graphics to create a cohesive and engaging trailer.